![]() ![]() For a dozen years, we've kept on surviving by making educational games, but now we want to focus on making games that we'd like to play ourselves, especially MANAGEMENT and RPG games, with NARRATIVE elements. And other surprises!ĬCCP is a small french development studio. Gameplay-wise, while keeping the same basic original gameplay we developed in DiB, DiV is a major improvement in nearly all aspects: More characters, more stories, deeper survival mechanics, more crafts, more to explore, more replayability. More explanations will come in DiV, which is not a direct sequel but shares the same base gameplay and backstory.Įach game is totally independant, you won't miss a thing if you haven't played DiB, but in the end you'll learn in each game more about a common thread that ties everything together. ![]() From the start, we wanted to build a world where all the games in the series would fit. We started the big adventure with Dead In Bermuda.
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